LEARN FROM THOSE WHO CREATED THESE HIT GAMES

PROGRAM HIGHLIGHTS

Your Path to Game Industry Mastery

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Industry-Focused Curriculum

Dive deep into a curriculum crafted by game industry veterans, focusing on current trends and essential leadership skills.

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International Guest Lectures

Gain global perspectives from leading experts in game development, marketing, and publishing from around the world.

Weekly Hands-On Projects

Apply theoretical knowledge immediately with practical, real-world projects that build your portfolio and expertise.

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Professional Certification

Earn a recognized professional certificate that validates your skills and enhances your career prospects in the competitive game industry.

Gaming Section
What You'll Learn & Who It's For
Comprehensive Skill Development
  • Game design principles & documentation (GDD/TDD)
  • Production pipelines & critical milestones
  • Agile tools: JIRA, MIRO, Kanban mastery
  • Strategic budgeting & risk management
  • Game marketing, publishing & IP strategies
Target Audience
  • Aspiring game producers seeking leadership roles
  • Game designers transitioning to management
  • Entrepreneurs launching their own game studios
  • Project managers entering the gaming sector
Tekken 8 Game Image
Structured for Success: The 12-Week Journey

Foundations

Curriculum, Research,
Tools & Planning

Production

Prototyping, Testing,
Risk Management

Leadership

Team Collaboration,
Final Industry Project

A high-impact neon learning path designed for clarity, confidence, and industry readiness.
WEEKS 4–6

Production, Risk & Publishing: Strategic Execution

1
Game Budgeting

Develop robust financial plans and manage game development budgets effectively.

2
Risk Analysis & Mitigation

Identify potential project risks and formulate proactive mitigation strategies.

3
Marketing & PR Fundamentals

Grasp the essentials of promoting your game to a global audience.

4
QA & Localization

Ensure quality assurance and prepare your game for international markets.

PRACTICAL LEARNING: REAL-WORLD APPLICATION

Weekly Real-World Projects

Engage in hands-on tasks that simulate actual game development scenarios.

Industry-Style Documentation

Create professional documentation essential for effective game production.

Budget & Risk Simulations

Practice managing financial resources and mitigating risks in a controlled environment.

Final Capstone Project

Develop a complete project from concept to delivery, showcasing your leadership skills.

Foundations & Planning

Game History & Tech

Game History & Tech

Understand the evolution of gaming technology.

Game Design Documents

Game Design Documents

Create professional game design documentation.

Agile Workflows

Agile Workflows

Learn real-world production workflows.

Milestones & Outsourcing

Milestones & Outsourcing

Plan schedules and manage outsourcing teams.

Guest Lectures Section

International Guest Lectures: Learn from the Best

Modern Game Marketing & PR

Insights into cutting-edge strategies for game promotion and public relations from top industry marketers.

Game Publishing Contracts

Demystify complex publishing agreements with legal experts who specialize in the gaming sector.

Running a Successful Video Game Company

Exclusive advice from CEOs and studio heads on building, sustaining, and scaling a game business.

Videos

FAQs

The diplomas are awarded by DigiPen USA and Karma Play Academy over a two-year period. If the students successfully complete the first year, they will receive a diploma from DigiPen. Upon the completion of the second year, all students will receive a postgraduate diploma from Karma Play Academy.

Yes. DiGiPen Institute of Technology is accredited by the Accrediting Commission of Career Schools and Colleges (ACCSC), a recognized institutional accrediting agency by the U.S. Department of Education. ACCSC accredits private post-secondary institutions that primarily educate students for technical and occupational careers. ACCSC accredits more than 650 post-secondary, trade, and technical schools that provide education to over 150,000 students in a wide variety of technical programs each year. You can find more details about ACCSC at (www.accsc.org).

Karma Play Academy is accredited by Kerala Academy for Skills Excellence (KASE) to run game development training courses. You can find more information about KASE at (www.kase.in).

Yes. The online diploma courses are designed to enable working people to study video game development. You just need to be able to set aside enough time every week for your work as well as education. Contact us to find out more.

All students studying at our campus are taught by members of the DigiPen USA faculty members living in India. The onsite classroom lectures by the American faculty are augmented by live video tutorials streamed directly from the DigiPen’s campus in Seattle, United States.

Yes. There is no difference between the two diplomas. Contact us for more information about the syllabus.

Yes. The second-year internship is exactly the same for the two diploma courses.

Each member of our faculty has over 20 years’ experience in the video games industry or a closely related industry. Our tutors have worked on over 300 blockbuster games for the PC, consoles and mobiles. These games include Unreal Tournament, Quake 3, Star Wars Jedi Academy, Candy Crush Saga, Wasteland 3, Returnal, Grounded, Space Engineers and The Outer Worlds 2. See our panel of tutors for their full profiles and list of games.

The students will be working on one of the internal game projects in development at Karma Play, the parent company of Karma Play Academy. Karma Play recently announced Hollywood Director The Simulation® for the PC. Keep checking the Karma Play website to find out more about recent announcements.

Since its inception in 1972, the video game industry has been expanding till the present day. This means that employers are always on the hunt for new talent in game design, programming, art, production and quality assurance.

Starting from the first year, the Employment Cell works closely with the DigiPen and Karma Play Academy faculty in the student grading and evaluation process. This student grading process continues during the second-year game industry internship.

Students are evaluated not just on their academic rigour, but also on their creative and communication skills. To improve the communication skill of each student, the Employment Cell hosts regular public debates on contemporary topics but not necessarily linked to the video game industry.

The Employment Cell maintains a database of over 1,000 game developers and publishers worldwide. This database also includes a constantly evolving list of available job opportunities.

Towards the end of the two years, each student will work with a member of the Employment Cell team to fine tune their CV and game portfolio before it is sent out to potential employers in India and abroad. Contact us for more information.

Yes. We arrange accommodation near the campus for all students who request it.

All students will get a private bedroom. They will also have access to a common bath, kitchen and living room. The student accommodation also has modern cooking facilities, a washing machine, TV and fast WiFi broadband.

Yes. All students will get individual recommendation letters from the faculty to future employers.

Ready to Build and Manage Games Like a Pro?

Don't just play games—lead their creation. Our program equips you with the skills, connections, and confidence to excel. Take the decisive step towards a thriving career in game industry leadership.

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